2023-07-15 更新
RGB-D Mapping and Tracking in a Plenoxel Radiance Field
Authors:Andreas L. Teigen, Yeonsoo Park, Annette Stahl, Rudolf Mester
Building on the success of Neural Radiance Fields (NeRFs), recent years have seen significant advances in the domain of novel view synthesis. These models capture the scene’s volumetric radiance field, creating highly convincing dense photorealistic models through the use of simple, differentiable rendering equations. Despite their popularity, these algorithms suffer from severe ambiguities in visual data inherent to the RGB sensor, which means that although images generated with view synthesis can visually appear very believable, the underlying 3D model will often be wrong. This considerably limits the usefulness of these models in practical applications like Robotics and Extended Reality (XR), where an accurate dense 3D reconstruction otherwise would be of significant value. In this technical report, we present the vital differences between view synthesis models and 3D reconstruction models. We also comment on why a depth sensor is essential for modeling accurate geometry in general outward-facing scenes using the current paradigm of novel view synthesis methods. Focusing on the structure-from-motion task, we practically demonstrate this need by extending the Plenoxel radiance field model: Presenting an analytical differential approach for dense mapping and tracking with radiance fields based on RGB-D data without a neural network. Our method achieves state-of-the-art results in both the mapping and tracking tasks while also being faster than competing neural network-based approaches.
PDF *The two authors contributed equally to this paper
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NOFA: NeRF-based One-shot Facial Avatar Reconstruction
Authors:Wangbo Yu, Yanbo Fan, Yong Zhang, Xuan Wang, Fei Yin, Yunpeng Bai, Yan-Pei Cao, Ying Shan, Yang Wu, Zhongqian Sun, Baoyuan Wu
3D facial avatar reconstruction has been a significant research topic in computer graphics and computer vision, where photo-realistic rendering and flexible controls over poses and expressions are necessary for many related applications. Recently, its performance has been greatly improved with the development of neural radiance fields (NeRF). However, most existing NeRF-based facial avatars focus on subject-specific reconstruction and reenactment, requiring multi-shot images containing different views of the specific subject for training, and the learned model cannot generalize to new identities, limiting its further applications. In this work, we propose a one-shot 3D facial avatar reconstruction framework that only requires a single source image to reconstruct a high-fidelity 3D facial avatar. For the challenges of lacking generalization ability and missing multi-view information, we leverage the generative prior of 3D GAN and develop an efficient encoder-decoder network to reconstruct the canonical neural volume of the source image, and further propose a compensation network to complement facial details. To enable fine-grained control over facial dynamics, we propose a deformation field to warp the canonical volume into driven expressions. Through extensive experimental comparisons, we achieve superior synthesis results compared to several state-of-the-art methods.
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