Diffusion Models


2023-06-15 更新

RePaint-NeRF: NeRF Editting via Semantic Masks and Diffusion Models

Authors:Xingchen Zhou, Ying He, F. Richard Yu, Jianqiang Li, You Li

The emergence of Neural Radiance Fields (NeRF) has promoted the development of synthesized high-fidelity views of the intricate real world. However, it is still a very demanding task to repaint the content in NeRF. In this paper, we propose a novel framework that can take RGB images as input and alter the 3D content in neural scenes. Our work leverages existing diffusion models to guide changes in the designated 3D content. Specifically, we semantically select the target object and a pre-trained diffusion model will guide the NeRF model to generate new 3D objects, which can improve the editability, diversity, and application range of NeRF. Experiment results show that our algorithm is effective for editing 3D objects in NeRF under different text prompts, including editing appearance, shape, and more. We validate our method on both real-world datasets and synthetic-world datasets for these editing tasks. Please visit https://repaintnerf.github.io for a better view of our results.
PDF IJCAI 2023 Accepted (Main Track)

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Fast Diffusion Model

Authors:Zike Wu, Pan Zhou, Kenji Kawaguchi, Hanwang Zhang

Despite their success in real data synthesis, diffusion models (DMs) often suffer from slow and costly training and sampling issues, limiting their broader applications. To mitigate this, we propose a Fast Diffusion Model (FDM) which improves the diffusion process of DMs from a stochastic optimization perspective to speed up both training and sampling. Specifically, we first find that the diffusion process of DMs accords with the stochastic optimization process of stochastic gradient descent (SGD) on a stochastic time-variant problem. Note that momentum SGD uses both the current gradient and an extra momentum, achieving more stable and faster convergence. We are inspired to introduce momentum into the diffusion process to accelerate both training and sampling. However, this comes with the challenge of deriving the noise perturbation kernel from the momentum-based diffusion process. To this end, we frame the momentum-based process as a Damped Oscillation system whose critically damped state — the kernel solution — avoids oscillation and thus has a faster convergence speed of the diffusion process. Empirical results show that our FDM can be applied to several popular DM frameworks, e.g. VP, VE, and EDM, and reduces their training cost by about 50% with comparable image synthesis performance on CIFAR-10, FFHQ, and AFHQv2 datasets. Moreover, FDM decreases their sampling steps by about $3\times$ to achieve similar performance under the same deterministic samplers. The code is available at https://github.com/sail-sg/FDM.
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Latent Dynamical Implicit Diffusion Processes

Authors:Mohammad R. Rezaei

Latent dynamical models are commonly used to learn the distribution of a latent dynamical process that represents a sequence of noisy data samples. However, producing samples from such models with high fidelity is challenging due to the complexity and variability of latent and observation dynamics. Recent advances in diffusion-based generative models, such as DDPM and NCSN, have shown promising alternatives to state-of-the-art latent generative models, such as Neural ODEs, RNNs, and Normalizing flow networks, for generating high-quality sequential samples from a prior distribution. However, their application in modeling sequential data with latent dynamical models is yet to be explored. Here, we propose a novel latent variable model named latent dynamical implicit diffusion processes (LDIDPs), which utilizes implicit diffusion processes to sample from dynamical latent processes and generate sequential observation samples accordingly. We tested LDIDPs on synthetic and simulated neural decoding problems. We demonstrate that LDIDPs can accurately learn the dynamics over latent dimensions. Furthermore, the implicit sampling method allows for the computationally efficient generation of high-quality sequential data samples from the latent and observation spaces.
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Diffusion Models for Black-Box Optimization

Authors:Siddarth Krishnamoorthy, Satvik Mehul Mashkaria, Aditya Grover

The goal of offline black-box optimization (BBO) is to optimize an expensive black-box function using a fixed dataset of function evaluations. Prior works consider forward approaches that learn surrogates to the black-box function and inverse approaches that directly map function values to corresponding points in the input domain of the black-box function. These approaches are limited by the quality of the offline dataset and the difficulty in learning one-to-many mappings in high dimensions, respectively. We propose Denoising Diffusion Optimization Models (DDOM), a new inverse approach for offline black-box optimization based on diffusion models. Given an offline dataset, DDOM learns a conditional generative model over the domain of the black-box function conditioned on the function values. We investigate several design choices in DDOM, such as re-weighting the dataset to focus on high function values and the use of classifier-free guidance at test-time to enable generalization to function values that can even exceed the dataset maxima. Empirically, we conduct experiments on the Design-Bench benchmark and show that DDOM achieves results competitive with state-of-the-art baselines.
PDF International Conference on Machine Learning 2023

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MovieFactory: Automatic Movie Creation from Text using Large Generative Models for Language and Images

Authors:Junchen Zhu, Huan Yang, Huiguo He, Wenjing Wang, Zixi Tuo, Wen-Huang Cheng, Lianli Gao, Jingkuan Song, Jianlong Fu

In this paper, we present MovieFactory, a powerful framework to generate cinematic-picture (3072$\times$1280), film-style (multi-scene), and multi-modality (sounding) movies on the demand of natural languages. As the first fully automated movie generation model to the best of our knowledge, our approach empowers users to create captivating movies with smooth transitions using simple text inputs, surpassing existing methods that produce soundless videos limited to a single scene of modest quality. To facilitate this distinctive functionality, we leverage ChatGPT to expand user-provided text into detailed sequential scripts for movie generation. Then we bring scripts to life visually and acoustically through vision generation and audio retrieval. To generate videos, we extend the capabilities of a pretrained text-to-image diffusion model through a two-stage process. Firstly, we employ spatial finetuning to bridge the gap between the pretrained image model and the new video dataset. Subsequently, we introduce temporal learning to capture object motion. In terms of audio, we leverage sophisticated retrieval models to select and align audio elements that correspond to the plot and visual content of the movie. Extensive experiments demonstrate that our MovieFactory produces movies with realistic visuals, diverse scenes, and seamlessly fitting audio, offering users a novel and immersive experience. Generated samples can be found in YouTube or Bilibili (1080P).
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Controlling Text-to-Image Diffusion by Orthogonal Finetuning

Authors:Zeju Qiu, Weiyang Liu, Haiwen Feng, Yuxuan Xue, Yao Feng, Zhen Liu, Dan Zhang, Adrian Weller, Bernhard Schölkopf

Large text-to-image diffusion models have impressive capabilities in generating photorealistic images from text prompts. How to effectively guide or control these powerful models to perform different downstream tasks becomes an important open problem. To tackle this challenge, we introduce a principled finetuning method — Orthogonal Finetuning (OFT), for adapting text-to-image diffusion models to downstream tasks. Unlike existing methods, OFT can provably preserve hyperspherical energy which characterizes the pairwise neuron relationship on the unit hypersphere. We find that this property is crucial for preserving the semantic generation ability of text-to-image diffusion models. To improve finetuning stability, we further propose Constrained Orthogonal Finetuning (COFT) which imposes an additional radius constraint to the hypersphere. Specifically, we consider two important finetuning text-to-image tasks: subject-driven generation where the goal is to generate subject-specific images given a few images of a subject and a text prompt, and controllable generation where the goal is to enable the model to take in additional control signals. We empirically show that our OFT framework outperforms existing methods in generation quality and convergence speed.
PDF Technical Report (40 pages, 32 figures, project page: https://oft.wyliu.com/)

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Paste, Inpaint and Harmonize via Denoising: Subject-Driven Image Editing with Pre-Trained Diffusion Model

Authors:Xin Zhang, Jiaxian Guo, Paul Yoo, Yutaka Matsuo, Yusuke Iwasawa

Text-to-image generative models have attracted rising attention for flexible image editing via user-specified descriptions. However, text descriptions alone are not enough to elaborate the details of subjects, often compromising the subjects’ identity or requiring additional per-subject fine-tuning. We introduce a new framework called \textit{Paste, Inpaint and Harmonize via Denoising} (PhD), which leverages an exemplar image in addition to text descriptions to specify user intentions. In the pasting step, an off-the-shelf segmentation model is employed to identify a user-specified subject within an exemplar image which is subsequently inserted into a background image to serve as an initialization capturing both scene context and subject identity in one. To guarantee the visual coherence of the generated or edited image, we introduce an inpainting and harmonizing module to guide the pre-trained diffusion model to seamlessly blend the inserted subject into the scene naturally. As we keep the pre-trained diffusion model frozen, we preserve its strong image synthesis ability and text-driven ability, thus achieving high-quality results and flexible editing with diverse texts. In our experiments, we apply PhD to both subject-driven image editing tasks and explore text-driven scene generation given a reference subject. Both quantitative and qualitative comparisons with baseline methods demonstrate that our approach achieves state-of-the-art performance in both tasks. More qualitative results can be found at \url{https://sites.google.com/view/phd-demo-page}.
PDF 10 pages, 12 figures

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Hyperbolic Graph Diffusion Model for Molecule Generation

Authors:Lingfeng Wen, Xian Wei

Recently, diffusion models have achieved remarkable performance in data generation, e.g., generating high-quality images. Nevertheless, chemistry molecules often have complex non-Euclidean spatial structures, with the behavior changing dynamically and unpredictably. Most existing diffusion models highly rely on computing the probability distribution, i.e., Gaussian distribution, in Euclidean space, which cannot capture internal non-Euclidean structures of molecules, especially the hierarchical structures of the implicit manifold surface represented by molecules. It has been observed that the complex hierarchical structures in hyperbolic embedding space become more prominent and easier to be captured. In order to leverage both the data generation power of diffusion models and the strong capability to extract complex geometric features of hyperbolic embedding, we propose to extend the diffusion model to hyperbolic manifolds for molecule generation, namely, Hyperbolic Graph Diffusion Model (HGDM). The proposed HGDM employs a hyperbolic variational autoencoder to generate the hyperbolic hidden representation of nodes and then a score-based hyperbolic graph neural network is used to learn the distribution in hyperbolic space. Numerical experimental results show that the proposed HGDM achieves higher performance on several molecular datasets, compared with state-of-the-art methods.
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StyleTTS 2: Towards Human-Level Text-to-Speech through Style Diffusion and Adversarial Training with Large Speech Language Models

Authors:Yinghao Aaron Li, Cong Han, Vinay S. Raghavan, Gavin Mischler, Nima Mesgarani

In this paper, we present StyleTTS 2, a text-to-speech (TTS) model that leverages style diffusion and adversarial training with large speech language models (SLMs) to achieve human-level TTS synthesis. StyleTTS 2 differs from its predecessor by modeling styles as a latent random variable through diffusion models to generate the most suitable style for the text without requiring reference speech, achieving efficient latent diffusion while benefiting from the diverse speech synthesis offered by diffusion models. Furthermore, we employ large pre-trained SLMs, such as WavLM, as discriminators with our novel differentiable duration modeling for end-to-end training, resulting in improved speech naturalness. StyleTTS 2 surpasses human recordings on the single-speaker LJSpeech dataset and matches it on the multispeaker VCTK dataset as judged by native English speakers. Moreover, when trained on the LibriTTS dataset, our model outperforms previous publicly available models for zero-shot speaker adaptation. This work achieves the first human-level TTS on both single and multispeaker datasets, showcasing the potential of style diffusion and adversarial training with large SLMs. The audio demos and source code are available at https://styletts2.github.io/.
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