Diffusion Models


2023-03-21 更新

DiffMIC: Dual-Guidance Diffusion Network for Medical Image Classification

Authors:Yijun Yang, Huazhu Fu, Angelica Aviles-Rivero, Carola-Bibiane Schönlieb, Lei Zhu

Diffusion Probabilistic Models have recently shown remarkable performance in generative image modeling, attracting significant attention in the computer vision community. However, while a substantial amount of diffusion-based research has focused on generative tasks, few studies have applied diffusion models to general medical image classification. In this paper, we propose the first diffusion-based model (named DiffMIC) to address general medical image classification by eliminating unexpected noise and perturbations in medical images and robustly capturing semantic representation. To achieve this goal, we devise a dual conditional guidance strategy that conditions each diffusion step with multiple granularities to improve step-wise regional attention. Furthermore, we propose learning the mutual information in each granularity by enforcing Maximum-Mean Discrepancy regularization during the diffusion forward process. We evaluate the effectiveness of our DiffMIC on three medical classification tasks with different image modalities, including placental maturity grading on ultrasound images, skin lesion classification using dermatoscopic images, and diabetic retinopathy grading using fundus images. Our experimental results demonstrate that DiffMIC outperforms state-of-the-art methods by a significant margin, indicating the universality and effectiveness of the proposed model.
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SKED: Sketch-guided Text-based 3D Editing

Authors:Aryan Mikaeili, Or Perel, Daniel Cohen-Or, Ali Mahdavi-Amiri

Text-to-image diffusion models are gradually introduced into computer graphics, recently enabling the development of Text-to-3D pipelines in an open domain. However, for interactive editing purposes, local manipulations of content through a simplistic textual interface can be arduous. Incorporating user guided sketches with Text-to-image pipelines offers users more intuitive control. Still, as state-of-the-art Text-to-3D pipelines rely on optimizing Neural Radiance Fields (NeRF) through gradients from arbitrary rendering views, conditioning on sketches is not straightforward. In this paper, we present SKED, a technique for editing 3D shapes represented by NeRFs. Our technique utilizes as few as two guiding sketches from different views to alter an existing neural field. The edited region respects the prompt semantics through a pre-trained diffusion model. To ensure the generated output adheres to the provided sketches, we propose novel loss functions to generate the desired edits while preserving the density and radiance of the base instance. We demonstrate the effectiveness of our proposed method through several qualitative and quantitative experiments.
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Object-Centric Slot Diffusion

Authors:Jindong Jiang, Fei Deng, Gautam Singh, Sungjin Ahn

Despite remarkable recent advances, making object-centric learning work for complex natural scenes remains the main challenge. The recent success of adopting the transformer-based image generative model in object-centric learning suggests that having a highly expressive image generator is crucial for dealing with complex scenes. In this paper, inspired by this observation, we aim to answer the following question: can we benefit from the other pillar of modern deep generative models, i.e., the diffusion models, for object-centric learning and what are the pros and cons of such a model? To this end, we propose a new object-centric learning model, Latent Slot Diffusion (LSD). LSD can be seen from two perspectives. From the perspective of object-centric learning, it replaces the conventional slot decoders with a latent diffusion model conditioned on the object slots. Conversely, from the perspective of diffusion models, it is the first unsupervised compositional conditional diffusion model which, unlike traditional diffusion models, does not require supervised annotation such as a text description to learn to compose. In experiments on various object-centric tasks, including the FFHQ dataset for the first time in this line of research, we demonstrate that LSD significantly outperforms the state-of-the-art transformer-based decoder, particularly when the scene is more complex. We also show a superior quality in unsupervised compositional generation.
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Leapfrog Diffusion Model for Stochastic Trajectory Prediction

Authors:Weibo Mao, Chenxin Xu, Qi Zhu, Siheng Chen, Yanfeng Wang

To model the indeterminacy of human behaviors, stochastic trajectory prediction requires a sophisticated multi-modal distribution of future trajectories. Emerging diffusion models have revealed their tremendous representation capacities in numerous generation tasks, showing potential for stochastic trajectory prediction. However, expensive time consumption prevents diffusion models from real-time prediction, since a large number of denoising steps are required to assure sufficient representation ability. To resolve the dilemma, we present LEapfrog Diffusion model (LED), a novel diffusion-based trajectory prediction model, which provides real-time, precise, and diverse predictions. The core of the proposed LED is to leverage a trainable leapfrog initializer to directly learn an expressive multi-modal distribution of future trajectories, which skips a large number of denoising steps, significantly accelerating inference speed. Moreover, the leapfrog initializer is trained to appropriately allocate correlated samples to provide a diversity of predicted future trajectories, significantly improving prediction performances. Extensive experiments on four real-world datasets, including NBA/NFL/SDD/ETH-UCY, show that LED consistently improves performance and achieves 23.7%/21.9% ADE/FDE improvement on NFL. The proposed LED also speeds up the inference 19.3/30.8/24.3/25.1 times compared to the standard diffusion model on NBA/NFL/SDD/ETH-UCY, satisfying real-time inference needs. Code is available at https://github.com/MediaBrain-SJTU/LED.
PDF Accepted by CVPR2023

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Positional Diffusion: Ordering Unordered Sets with Diffusion Probabilistic Models

Authors:Francesco Giuliari, Gianluca Scarpellini, Stuart James, Yiming Wang, Alessio Del Bue

Positional reasoning is the process of ordering unsorted parts contained in a set into a consistent structure. We present Positional Diffusion, a plug-and-play graph formulation with Diffusion Probabilistic Models to address positional reasoning. We use the forward process to map elements’ positions in a set to random positions in a continuous space. Positional Diffusion learns to reverse the noising process and recover the original positions through an Attention-based Graph Neural Network. We conduct extensive experiments with benchmark datasets including two puzzle datasets, three sentence ordering datasets, and one visual storytelling dataset, demonstrating that our method outperforms long-lasting research on puzzle solving with up to +18% compared to the second-best deep learning method, and performs on par against the state-of-the-art methods on sentence ordering and visual storytelling. Our work highlights the suitability of diffusion models for ordering problems and proposes a novel formulation and method for solving various ordering tasks. Project website at https://iit-pavis.github.io/Positional_Diffusion/
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AnimeDiffusion: Anime Face Line Drawing Colorization via Diffusion Models

Authors:Yu Cao, Xiangqiao Meng, P. Y. Mok, Xueting Liu, Tong-Yee Lee, Ping Li

It is a time-consuming and tedious work for manually colorizing anime line drawing images, which is an essential stage in cartoon animation creation pipeline. Reference-based line drawing colorization is a challenging task that relies on the precise cross-domain long-range dependency modelling between the line drawing and reference image. Existing learning methods still utilize generative adversarial networks (GANs) as one key module of their model architecture. In this paper, we propose a novel method called AnimeDiffusion using diffusion models that performs anime face line drawing colorization automatically. To the best of our knowledge, this is the first diffusion model tailored for anime content creation. In order to solve the huge training consumption problem of diffusion models, we design a hybrid training strategy, first pre-training a diffusion model with classifier-free guidance and then fine-tuning it with image reconstruction guidance. We find that with a few iterations of fine-tuning, the model shows wonderful colorization performance, as illustrated in Fig. 1. For training AnimeDiffusion, we conduct an anime face line drawing colorization benchmark dataset, which contains 31696 training data and 579 testing data. We hope this dataset can fill the gap of no available high resolution anime face dataset for colorization method evaluation. Through multiple quantitative metrics evaluated on our dataset and a user study, we demonstrate AnimeDiffusion outperforms state-of-the-art GANs-based models for anime face line drawing colorization. We also collaborate with professional artists to test and apply our AnimeDiffusion for their creation work. We release our code on https://github.com/xq-meng/AnimeDiffusion.
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Zero-1-to-3: Zero-shot One Image to 3D Object

Authors:Ruoshi Liu, Rundi Wu, Basile Van Hoorick, Pavel Tokmakov, Sergey Zakharov, Carl Vondrick

We introduce Zero-1-to-3, a framework for changing the camera viewpoint of an object given just a single RGB image. To perform novel view synthesis in this under-constrained setting, we capitalize on the geometric priors that large-scale diffusion models learn about natural images. Our conditional diffusion model uses a synthetic dataset to learn controls of the relative camera viewpoint, which allow new images to be generated of the same object under a specified camera transformation. Even though it is trained on a synthetic dataset, our model retains a strong zero-shot generalization ability to out-of-distribution datasets as well as in-the-wild images, including impressionist paintings. Our viewpoint-conditioned diffusion approach can further be used for the task of 3D reconstruction from a single image. Qualitative and quantitative experiments show that our method significantly outperforms state-of-the-art single-view 3D reconstruction and novel view synthesis models by leveraging Internet-scale pre-training.
PDF Website: https://zero123.cs.columbia.edu/

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