GAN


2022-03-23 更新

Generative Adversarial Network for Future Hand Segmentation from Egocentric Video

Authors:Wenqi Jia, Miao Liu, James M. Rehg

We introduce the novel problem of anticipating a time series of future hand masks from egocentric video. A key challenge is to model the stochasticity of future head motions, which globally impact the head-worn camera video analysis. To this end, we propose a novel deep generative model — EgoGAN, which uses a 3D Fully Convolutional Network to learn a spatio-temporal video representation for pixel-wise visual anticipation, generates future head motion using Generative Adversarial Network (GAN), and then predicts the future hand masks based on the video representation and the generated future head motion. We evaluate our method on both the EPIC-Kitchens and the EGTEA Gaze+ datasets. We conduct detailed ablation studies to validate the design choices of our approach. Furthermore, we compare our method with previous state-of-the-art methods on future image segmentation and show that our method can more accurately predict future hand masks.
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Cross-View Panorama Image Synthesis

Authors:Songsong Wu, Hao Tang, Xiao-Yuan Jing, Haifeng Zhao, Jianjun Qian, Nicu Sebe, Yan Yan

In this paper, we tackle the problem of synthesizing a ground-view panorama image conditioned on a top-view aerial image, which is a challenging problem due to the large gap between the two image domains with different view-points. Instead of learning cross-view mapping in a feedforward pass, we propose a novel adversarial feedback GAN framework named PanoGAN with two key components: an adversarial feedback module and a dual branch discrimination strategy. First, the aerial image is fed into the generator to produce a target panorama image and its associated segmentation map in favor of model training with layout semantics. Second, the feature responses of the discriminator encoded by our adversarial feedback module are fed back to the generator to refine the intermediate representations, so that the generation performance is continually improved through an iterative generation process. Third, to pursue high-fidelity and semantic consistency of the generated panorama image, we propose a pixel-segmentation alignment mechanism under the dual branch discrimiantion strategy to facilitate cooperation between the generator and the discriminator. Extensive experimental results on two challenging cross-view image datasets show that PanoGAN enables high-quality panorama image generation with more convincing details than state-of-the-art approaches. The source code and trained models are available at \url{https://github.com/sswuai/PanoGAN}.
PDF Accepted to IEEE Transactions on Multimedia

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Generating natural images with direct Patch Distributions Matching

Authors:Ariel Elnekave, Yair Weiss

Many traditional computer vision algorithms generate realistic images by requiring that each patch in the generated image be similar to a patch in a training image and vice versa. Recently, this classical approach has been replaced by adversarial training with a patch discriminator. The adversarial approach avoids the computational burden of finding nearest neighbors of patches but often requires very long training times and may fail to match the distribution of patches. In this paper we leverage the recently developed Sliced Wasserstein Distance and develop an algorithm that explicitly and efficiently minimizes the distance between patch distributions in two images. Our method is conceptually simple, requires no training and can be implemented in a few lines of codes. On a number of image generation tasks we show that our results are often superior to single-image-GANs, require no training, and can generate high quality images in a few seconds. Our implementation is available at https://github.com/ariel415el/GPDM
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文章作者: Harvey
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