NeRF


2022-03-22 更新

ViewFormer: NeRF-free Neural Rendering from Few Images Using Transformers

Authors:Jonáš Kulhánek, Erik Derner, Torsten Sattler, Robert Babuška

Novel view synthesis is a long-standing problem. In this work, we consider a variant of the problem where we are given only a few context views sparsely covering a scene or an object. The goal is to predict novel viewpoints in the scene, which requires learning priors. The current state of the art is based on Neural Radiance Fields (NeRFs), and while achieving impressive results, the methods suffer from long training times as they require evaluating thousands of 3D point samples via a deep neural network for each image. We propose a 2D-only method that maps multiple context views and a query pose to a new image in a single pass of a neural network. Our model uses a two-stage architecture consisting of a codebook and a transformer model. The codebook is used to embed individual images into a smaller latent space, and the transformer solves the view synthesis task in this more compact space. To train our model efficiently, we introduce a novel branching attention mechanism that allows us to use the same model not only for neural rendering but also for camera pose estimation. Experimental results on real-world scenes show that our approach is competitive compared to NeRF-based methods while not reasoning in 3D, and it is faster to train.
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Sem2NeRF: Converting Single-View Semantic Masks to Neural Radiance Fields

Authors:Yuedong Chen, Qianyi Wu, Chuanxia Zheng, Tat-Jen Cham, Jianfei Cai

Image translation and manipulation have gain increasing attention along with the rapid development of deep generative models. Although existing approaches have brought impressive results, they mainly operated in 2D space. In light of recent advances in NeRF-based 3D-aware generative models, we introduce a new task, Semantic-to-NeRF translation, that aims to reconstruct a 3D scene modelled by NeRF, conditioned on one single-view semantic mask as input. To kick-off this novel task, we propose the Sem2NeRF framework. In particular, Sem2NeRF addresses the highly challenging task by encoding the semantic mask into the latent code that controls the 3D scene representation of a pretrained decoder. To further improve the accuracy of the mapping, we integrate a new region-aware learning strategy into the design of both the encoder and the decoder. We verify the efficacy of the proposed Sem2NeRF and demonstrate that it outperforms several strong baselines on two benchmark datasets.
PDF Project page: https://donydchen.github.io/sem2nerf

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Point-NeRF: Point-based Neural Radiance Fields

Authors:Qiangeng Xu, Zexiang Xu, Julien Philip, Sai Bi, Zhixin Shu, Kalyan Sunkavalli, Ulrich Neumann

Volumetric neural rendering methods like NeRF generate high-quality view synthesis results but are optimized per-scene leading to prohibitive reconstruction time. On the other hand, deep multi-view stereo methods can quickly reconstruct scene geometry via direct network inference. Point-NeRF combines the advantages of these two approaches by using neural 3D point clouds, with associated neural features, to model a radiance field. Point-NeRF can be rendered efficiently by aggregating neural point features near scene surfaces, in a ray marching-based rendering pipeline. Moreover, Point-NeRF can be initialized via direct inference of a pre-trained deep network to produce a neural point cloud; this point cloud can be finetuned to surpass the visual quality of NeRF with 30X faster training time. Point-NeRF can be combined with other 3D reconstruction methods and handles the errors and outliers in such methods via a novel pruning and growing mechanism. The experiments on the DTU, the NeRF Synthetics , the ScanNet and the Tanks and Temples datasets demonstrate Point-NeRF can surpass the existing methods and achieve the state-of-the-art results.
PDF Accepted to CVPR 2022

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Conditional-Flow NeRF: Accurate 3D Modelling with Reliable Uncertainty Quantification

Authors:Jianxiong Shen, Antonio Agudo, Francesc Moreno-Noguer, Adria Ruiz

A critical limitation of current methods based on Neural Radiance Fields (NeRF) is that they are unable to quantify the uncertainty associated with the learned appearance and geometry of the scene. This information is paramount in real applications such as medical diagnosis or autonomous driving where, to reduce potentially catastrophic failures, the confidence on the model outputs must be included into the decision-making process. In this context, we introduce Conditional-Flow NeRF (CF-NeRF), a novel probabilistic framework to incorporate uncertainty quantification into NeRF-based approaches. For this purpose, our method learns a distribution over all possible radiance fields modelling which is used to quantify the uncertainty associated with the modelled scene. In contrast to previous approaches enforcing strong constraints over the radiance field distribution, CF-NeRF learns it in a flexible and fully data-driven manner by coupling Latent Variable Modelling and Conditional Normalizing Flows. This strategy allows to obtain reliable uncertainty estimation while preserving model expressivity. Compared to previous state-of-the-art methods proposed for uncertainty quantification in NeRF, our experiments show that the proposed method achieves significantly lower prediction errors and more reliable uncertainty values for synthetic novel view and depth-map estimation.
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GeoNeRF: Generalizing NeRF with Geometry Priors

Authors:Mohammad Mahdi Johari, Yann Lepoittevin, François Fleuret

We present GeoNeRF, a generalizable photorealistic novel view synthesis method based on neural radiance fields. Our approach consists of two main stages: a geometry reasoner and a renderer. To render a novel view, the geometry reasoner first constructs cascaded cost volumes for each nearby source view. Then, using a Transformer-based attention mechanism and the cascaded cost volumes, the renderer infers geometry and appearance, and renders detailed images via classical volume rendering techniques. This architecture, in particular, allows sophisticated occlusion reasoning, gathering information from consistent source views. Moreover, our method can easily be fine-tuned on a single scene, and renders competitive results with per-scene optimized neural rendering methods with a fraction of computational cost. Experiments show that GeoNeRF outperforms state-of-the-art generalizable neural rendering models on various synthetic and real datasets. Lastly, with a slight modification to the geometry reasoner, we also propose an alternative model that adapts to RGBD images. This model directly exploits the depth information often available thanks to depth sensors. The implementation code is available at https://www.idiap.ch/paper/geonerf.
PDF CVPR2022

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